The idea is to offer a purely asymmetrical gameplay with GDI and Nod being completely having completely different infantry, vehicles and aircraft, therefore puting more emphasis on teamwork and tactics. (Also, Nod's "recon/stealth" unit is the Shadow Agent, the GDI one is the Sniper) Still, the main difference that Nod has a Rocket Soldier and GDI Disk Thrower and Jump Jet Infantry should remain. For example, Shadow Agent and Chemical Trooper for Nod and Sniper and Zone Trooper for GDI. (Probably there should be additional infantry classes maybe from Tiberian Dawn and/or Tiberium Wars since TS has few infantry. The Tiberain Sun version includes structures, vehicles and infantry from Tiberian Sun. Pracically, every map has its "Renegade" and "Tiberian Sun" version. So inspired by the Tiberian Sun vehicles I was thinking in theory about a "Tiberian Sun" Gamemode. There are differences between GDI and Nod, still not many. Lately, I was thinking about how "symmetrical" the Renegade gameplay is. First of all, congratulations on the mod! It is awesome!
0 Comments
Leave a Reply. |